Sunday, 2 December 2007

A general look at all classes in PvP

Now, I do not pretend to be an expert in PvP knowledge, the highest rating I ever played was at 1800 with Woks' team, but I will try and give my view on the classes and how they perform in the 5v5 arena bracket. Please note that these comments are merely from an observational point of view.
Warriors
lets face it, Warriors are quite commonly known as THE class to have in a 5v5 team.
I will not talk about fury or prot spec in the 5v5 arena, as they aren't exactly viable- the only thing I can think about prot warrs is that they'd be a good meatshield, and fury warriors might be a good distraction, but with no healing debuff it would be quite difficult to justify them in a 5v5 team.
MS Spec
Pros-
  • Mortal strike- a very powerful healing Debuff that also does damage. Possibly the most useful thing about Mortal Strike warriors
  • High Armour (yes, that's how you spell it :P)- as a very high armour class, they are quite hard to take down for any melee classes
  • Hamstring- can effectively make it so that the warrior can constantly keep hitting a target if it doesn't have any anti-CC abilities (*cough- shamans*)
  • Anti-fear. Yes, a properly specced MS warrior can effectively be immune to fear for quite a while
Cons-
  • Quite easily controlled- a simple sheep can take out a warrior for the duration of the sheep
  • Only melee- this is a no brainer, they can get frozen/rooted/stunned, there they can do no damage
Overall Warriors are a very useful addition to any arena team, high DPS with an almost guaranteed finisher when a target is under 20%
Rogues
Now, I won't pretend to know much about rogues in 5v5, as I have barely seen them in action.
Pros:
  • Poisons- although they can be dispelled, the poisons that a rogue can provide can quite effectively stop people from healing/DPS'ing at all
  • Clothy enemies- Yes, I did say that rogues are indeed the enemies of clothies, with kick, gouge and other such, they can be a real hassle to anyone trying to cast even 1 spell
  • Cloak of Shadows- a flat out 90% (I think) chance to resist any spells cast- again coming into the anti-caster territory
  • Evasion- this falls into the survivability category, giving rogues a very high dodge chance is a very useful skill, enabling them to take little damage for a while
  • Blind- now that Blind has been changed to a physical effect, you can't get rid of blind unless you use your pvp trinket- this effectively removes a player for 10 seconds.
Cons:
  • Very squishy- rogues, although they can dish good damage, are altogether quite squishy and can be killed quickly
  • Limited use- apart from making sure healers can't cast, rogues don't really have a definitive role in a 5v5 team, although "DMG DEALER" is probably a good description :P
I can't really think of much more to say about rogues at the moment, as I have not had much experience with them (they do kick my ass in duels though)

Warlock
There's a reason Warlocks are pretty feared in the Arena, I will not go into great depths, as I know that the reason why warlocks are good are very widely known.
Needless to say, I will not write the Pros and Cons about warlocks as I believe they are widely known enough already. If you really are THAT interested in warlocks go read Zhero's blog :P
Paladin
Ah, the Paladin, the good old healing class. Let's face it, in PvP there really aren't that many more options for a paladin than Holy, Retribution may be a bit more viable now, but I haven't experienced many as of yet.
This will be about Holy Paladins
Pros:
  • Awesome healing- Needless to say, Paladins are one of THE best PvP healers, low mana cost for the quick heals, great efficiency itself, a holy paladins heals are amongst the best for a 5v5 team
  • Bubbles- their nickname "bubbleboys" isn't there for a reason, when you can become immune to everything and heal yourself and other members uninterrupted for 10(I think??) seconds, is a great asset to any team
  • Temporary bubbles for teammates- I am of course referring to Blessing of Protection, a physical immunity bubble which can save a player
  • Blessings- although they will get purged/dispelled very quickly, the blessings do help a lot in an arena, with blessing of freedom for any class that needs it badly they are a very useful tool and ability if used properly.
  • Plate armour- same high armour as warriors, and therefore can take a lot of damage
  • Cleanse- anti disease/poisons, no further explanation needed
Cons
  • Very easily silenced- A well timed counterspell on a paladin can leave him out of the fight for 8 seconds (5.6 with auras), like shamans they are very susceptible to any silence mechanics.
  • Casting heals- all a paladins heals are casted, no instants here, therefore it is an easy target to silence
Overall, Holy paladins are a VERY useful addition to a 5v5 team with their abilities far outweighing their disadvantages.
Shadow Priests
Shadow priests are a very powerful spec, and quite a powerful addition to any 5v5 team
Pros
  • Very high damage- with their DoT's and nukes they can pack a powerful punch
  • DoT's- their DoT's can be very powerful, and if there is a class that can't dispell them rapidly- can take off a lot of damage.
Cons
  • VERY squishy- from what I've seen, although great at being able to damage other people, if they get focus fired they die very quickly
  • Easily CC'd- barely any anti-CC's
I didn't include the heals and such from vampiric embrace, as in an arena match these are negligible
Holy priests
From what I've seen Holy priests aren't seen much in the arena, I haven't had many experience with them, but from what I've seen they get dispelled and silenced and killed.
Disc priests
Discipline priests are somewhat of an oddity for me, their high survivability is obviously an asset, and their heals are good, but I would rather take a paladin instead of a discipline priest.
Feral Druids
Feral druids can serve a variety of roles, they can jump and annoy casters, or even serve as a meatshield that can deal ok damage (if you're wondering why I stopped putting bullet points for things it's cause I can't think of enough reasons and I am a slacker) Altogether they can serve a variety of roles
Balance druids
Pros:
  • High Damage- starfire hurts and moonfire is painful
  • High armour- I know druids with 10k armour in moonkin form, that's just a bad thing from a caster :P
  • Treants- these little bastards are the ultimate caster interruption, although easily killed, they're a pain in the ass while they're still up.
  • Relatively good heals- if they choose to help out by healing, they do benefit somewhat from their +spell damage, so they can make good off healers
  • Rooting- their roots can be a pain to melee'ers
Cons
  • They're a moonkin....
  • They're a moonkin
  • They'll often refer to themselves as a Boomkin or "Panzerkin", which makes everyone slightly annoyed :P
Resto Druids
Pros:
  • They have Instant heals- they are the only healers that have instant heals, a great asset to any team
  • They can move about and throw their instant heals- this makes resto druids the most mobile healers
  • Cyclone- i forgot to mention this about boomkins, but cyclone makes druids a very valuable addition
Cons
  • Purgable heals, although this is a good thing in the case of lifebloom, in comparison it is quite a bad thing when 2 of their main heals can be removed
I couldn't really think of any more cons, but I'm sure there are some :P
Hunters
I know basically nothing about hunters, but from what I have seen, they're not THAT useful in 5v5, as they don't bring anything to the table, this might have changed with 2.3, but I'm not sure
Fire Mages
Pros
  • High Damage
Cons
  • Very squishy
Frost mages
Pros
  • GREAT survivability- a good mage is practically impossible to beat
  • good damage
  • Sheeping- every mage can do this, sheeping is a great way to interrupt anyone, and if you've killed their main source of dispelling, then sheeping is a great way to incapacitate anyone
Cons:
  • if they get focus fired they can only last for so long.
I don't say I know a lot about mages, but if you want to know a bit look at Artanias' blog- scroll down, there are some golden posts.

Now we get to the shamans, what I've been waiting for (I will ninja this off arts blog, he sums it up very nicely)
First something that is equal to all shamans in what they bring to an arena team:

Bloodlust, 35% extra attack and cast speed, should be pretty clear in itself how friggin awesome this is, spam mana burning, spam healing, spam dps, etc etc, simply helps you get stuff done faster, doesnt need alot of explaining.

Totems, grounding, earthbind, poison cleansing, and almost most importantly, winfury totem. Grounding can with good timing save you from a CSed paladin, that hurtfull deathcoil or sheep, yea its 5v5 and alot of spells and being thrown around, still grounding aint to be underestimated. Earthbind, quiet clear what this does, snares the entire enemy team(if well placed). Poison cleansing, dispelling Wound poison, viper sting, crippling poison and even blind, remove a crucial blind or viper sting and generally having a poison remover is obviously a huge asset.

Healing, pretty much a no brainer shamans can heal, of course how good depends on the spec, not much explanation needed here.

Shocks/purge, r1 earth shocking enemy healers and purging buffs off the main target, if the shaman aint dpsing or healing, he should be purging the enemy big time, removing a mages Molten armor or mage armor can be quiet annoying seeing as theyre more fragile towards a warrior or rogue. Purging all buffs off priests are devastating, they rely on their buffs to keep them alive under focus fire, Inner fire, renew, PoM, and shield, remove all this and theyre fodder for a warrior.


So! Enhancement:
Pros:
Fucking, sick, crazy, uncontrollable, burst dps. Yea, thats right, given the timing and luck no class in the entire game can burst dps like an Enhancement shaman with a big fat 2 hander.
Now why is this good? Personally i see it best in a 2345 team, seeing normally they cant just charge a random person and kill them instantly, they wear down the enemy slowly looking for an opening to burst down someone, an enh shaman adds greatly to this, seeing as he VERY easy can create openings with a few winfury procs(stick him on a clothie and sooner of later that guy will be below 50%)

Cons:
The key word, uncontrollable if youre unlucky you can be running around for 20 seconds without getting one single winfury proc, that is completely shit and makes you wanna cry and whine at your shaman "why are you so gay?". Uncontrollable = bad, enh shamans cant follow orders like other classes if the leader says "burst priest!" all he can do is walk up and poke the priest a bit hoping for the best, its almost worse dps than me wanding!

Next is the limited healing abilities a shaman geared for melee has, low +healing and a low mana pool compared to the other specs limits the off healing they can do, this also adds to their relatively weak survivability, most enh shamans have NS for an instant heal to help them out but thats about it. Also an enh shaman focused by more than one melee needs to pick out his shield or hes gonna get buttfucked big time, this removes alot of their dps potential.

And in the end, an enh shamans complete lack of abilities to close distance, no intercept, CloS, vanish or sprint makes them extremely vulnerable to CC, yea frost shock, but the chance that you arent playing with either a mage or warriors is VERY low, so the main target will be slowed anyway.

Thats about all i can think off for enh shamans.

Elemental:
Pros:
The more controlled, less sick dps spec of the shaman, ele shamans are without a doubt the most popular spec for arenas, their dps is high AND controllable, you ask for it and they bring you 3k+ burst in a few seconds, ele shamans can. An ele shaman have potential burst very close to that of an enh shaman, Overload procs can be friggin nasty to have send at you. Not much to say about ele shamans dps, its a very high sustainable dps they output and a good asset to the team, cant say much else hehe.

Target Switching, unlike an enh shaman, ele shamans dont need to close distance, they switch targets instantly and start their imba dpsing, this is huge for any kind of setup, fast on-demand burst is so damn powerfull, anyway im repeating myself.

Cons:
Runs oom very very fast, limited healing compared to resto, and like enh shamans lose alot of their dps when getting focused, and focused they most likely will be. Cant really find any huge cons looking at an ele shaman apart from that, when comparing it to the other specs.

Restoration
Pros:
Resto shamans, have absolutely no dps whatsoever, however are very very powerfull at healing, earth shield is an extremely powerfull spell. Natures guardian with mail armor, earth shield and NS makes a resto shaman a very hard class to kill fast. Chain heal is also a strong group heal for when 1 target isnt being focused big time.

Cons: No defensive magic dispell, combined with no offensive CC, this is a pretty bad thing seeing as healers espeically are required to have a defensive magic dispell, removing CC and other magic effects.

Hope you enjoyed this big update, i'll try and be more active, school really swamped me this time though
Scott


Friday, 14 September 2007

MORE UPDATES

Well, the time came for me to update it again, so here it is.
Recent things
I started going back to school about 2 weeks ago, nothing much new has happened (the building company who SWORE to build a new astro-court haven't even started on it...). Was nice to see all the people from school again (the ones who I didn't see during the holidays). I got my GCSE results back, I got the following:
Physics:A
Maths:A
Spanish:B (but an A overall)
R.E. (religious education):A
Biology: A* (96%)
Chemistry:A*(100%!!!)
I'm very happy with my results and am aiming to do better next year, which means a lot more revision (which sucks).
Shaman corner!!
Ok, I ninja'd this part from Muda's blog, but his is "Druid corner". In this I will just put about my current thoughts on the shaman class. At the moment I personally think that enhancement in arena and in PvP in general is just ridiculous- it's unbelivably luck-reliant. It isn't windfury, IT'S CASINOFURY!!. But seriously, the state we're in at the moment is ridiculous, if I get CC'd I can't do anything, that includes fear,sap,sheep,gouge (to a lesser extent). The ONLY guaranteed way to get rid of these as a shaman is the PvP trinket, grounding totem isn't worth the mana it costs to casts anymore against a good mage, we have no anti-CC and especially as enh spec you can attack and just pray for a lucky WF proc.
Belgium
Well, I went on my first trip away from home to another country without my parents during the second-last week of the holiday to Belgium to visit Vanjet. I stayed there for 5 days, during which I visited Brussels, Brugge and had an authentic Belgian Waffle!!!!. I had a great time and I even saw the famous piss-man!!
Arena!!
Well, got some arena done, the 3v3 is the same really, with it being at around a constant 1600 rating, the 2v2 is me and Van's back up team, when our 5v5/3v3 doesn't go that week, at the moment we've faced the same team 3 times in a row, Spriest and Marksman (possibly a bit of survival) specced hunter. WE HAVE NO COUNTERS AT ALL. If we get lucky we kill the spriest, but right before he dies I always die (can't heal due to spriest shitty silence), that just leaves Van to get kited to death, now I know that we're possibly the worst combination, but it's ridiculous. The 5v5 mysteriously died, BUT IS NOW ALIVE AGAIN. We got to 1840 rating, but then when we played on the sunday, we faced 5 teams with every single one of their rank either gladiator or High Warlord, so that dropped our rating to 1771, which is still a lot of points :D. I think we need to talk properly about the team and decide the direction we're going to take.
Artanias
Everyone knows this dude, he's a good PvP'er and an all round (relatively) nice guy, but I decided to play some fun, as he is know to over-react. This leads me onto:
Art's big adventure!!!
Well, as I said, I decided to play a little joke on Art. So I logged onto his character and made him the naked dude in org. I will tell the tale IN PICTURES!!!This was art naked admiring the view in Shattrah.In case you're wondering, we put art on the floating ship in Netherstorm- he had no HT and no reagents and no flying mount. As you can see the view is quite lovely.These are the evil Perpatrators who helped me in this dastardly deed!!!. In case you can't see it is Veri, Nimra and Pedropress, veri wanted to be sadistic and put all arts gear on him so he got repair costs, but I couldn't do it.This is art saying bye bye to the Org Portal.And Art's reaction when I logged on (unfortunately I didn't get any of when he logged on) Athzag is a shaman who keeps asking me for advice.

That's pretty much all the new stuff I can think of, until next time!!

Saturday, 11 August 2007

Explanation for Major lack of updates

Hey again, I didn't forget about the blog, Just couldn't really find anything to write about, well, what's new?, quite a bit has happened in these 4 weeks (only 3 left till school *cry*)
Deep Thunder!!!!
Well, I finally got it, the badass mace known as Deep Thunder, all I can say is it's very fun to play with in Battlegrounds. Pics of Mace inc (I had pics of me getting #1 in AV, but the quality is really bad for some reason)
DEVIL MACE!!!
On the topic of my new found mace it seems to have sent me some sort of an Omen when I was helping kill allies in hellfire (2 in fact!!!)Ravens Ownage!!!
Shortly after I got back from holiday (about a week after) I did my second Gruul's Lair raid, and we Downed Maulgar and his back of bitches!!! Good job to everyone who attended!!
Arena!!
Well, I'm back to doing some Arena at the moment, my 2v2 team is pretty much dead, as the healer and MS warr (who are really the only people who play in the team) are rarely on both at the same time, so that rating is stuck at 1470

The 3v3 team however is progressing quite nicely, we just got Vanjet in the team and his MS seems to be helping Craps' healing and Ljung's nuking quite extensively, we've managed to get a pretty nice 1681 rating, so that's very good for Vanjet, whose only source of points was my 2v2 team
5v5 Team
I left Peanut Power in favour of a change of pace to get a few more games per week in, I joined Woks' newly formed 5v5 team called "Blame Woks", and after 2 weeks of being formed we are at a 1726 rating, which is imba for a relatively steady influx of ~650 points, Screenie of members coming up.
Warrior Ownage!!
After a recent bout of 5v5, me, Zeteba (Disc priest) and Daboss (MS warr) decided to do some WSG, now, as you know, WSG can go on forever, and this was probably my longest WSG ever, going at 1 hour 11 minutes, after this he did an astounding 79 and around 750k damage done. The screenie is a bit crappy quality, but you can kind of tell the numbers.
Quotes of the week
Kind of stole this idea off Zhero's blog, but here we go:

Veritha (Eleutherios) gives us his excuses on going afk during a instance, and Nimra shows us what he thinks of romantic walks.
Alo Signing out!!!

Tuesday, 24 July 2007

Current things

Holiday
Well, I got back from my 2 week holiday in Mauritius, it was pretty good, but there weren't many people my age, but I did my deepest dive (scuba) so far at 38 metres and also learnt how to Water-ski a bit better. All in all a very good holiday, if a little lonely. Now, I have 6-7 weeks of no school!! wohoo!!
Dragonmaw
on Monday I got the final 2 Primal Nethers I needed to upgrade my Dragonstrike Hammer up to Dragonmaw, and all I can say is it completely owns!! I love it, the upgrade in damage is really noticeale (especially since I came #1 in heroic Mechanar today).

PvP
While I was on holiday I got my friend to farm honour for me- all I can say is he did an amazing job (I think he got his insomniac brother to help), so, when I got back I had enough honour to get a few Veteran's pieces- this meant that I now have 9.6k hp and 190 resilience, hopefully this will help a bit in the arenas

Monday, 2 July 2007

New stuff

Real Life things
Nothing much has happened over the past week or so- I've got to finish off a piece of english coursework and that's about it. Only got 3 more days left of school though so that's a big bonus, then on friday I'm off for 2 weeks to Mauritius (somewhere in the caribbean I think) so that should be absolutely awesome.
Netherdrake!!!!!
On Sunday the 1st of July I got my Netherdrake, now, after much deliberation I (with a little help from Muda) decided to go for the Veridian Netherdrake. All I can say is I love it- looks so cool whenever I mount it.
Basically when you hit exalted you meet with the overlord (again) who says that you are the first one to reach the Overlord rank and that you will be meeting Illidan. After this he walks out and an image of illidan appears, after a brief conversation with the overlord Illidan traps you and leaves you to get owned, after this, the little gnome who is really a dragon in disguise rescues you and proceeds to take you to shattrah where the netherdrakes are. Yes, the dragon is huge.
After much deliberation I decided to go for the Veridian Nether drake, here are some screenies.

PvP
As I mentioned a while back- I've started to PvP again, I'm enjoying it quite a lot but still have a little bit to go before I can buy the new rewards with more resilience. I LOVE WF CRITS
Arena
Well, the Arena is still the same- Nagrand is still the best arena in my opinion, and since Enhancement shamans get CC'd so easily it can be hard sometimes
2v2
The 2v2 team I'm currently in and in charge of has me, Vanjet, Holyvirgin and Mythica. Myth is currently taking a long break at the moment, but, with the addition of a new healer (Holyvirgin), it seems to be going a lot better, when Van went with Holyvirgin (A.K.A craps) for a few matches our rating went up substantially, I feel that we can do quite a bit better in this.
3v3
Since the new season started, we haven't yet got together for a few good 3v3 matches, before season 2, the 3v3 team was the highest rated team I was in, I think that me, Ljung and Holyvirgin made a very powerful combination with the burst dps of me and Ljung and the healing capability of craps- again, I think we can do better in this.
5v5-Peanut Power
The 5v5 team just got started a week ago, in it are me, Hedrich,Pedropress,Holyvirgin,Hulkster,Zekro,Doomlord and most recently Saintanger. We played about 12 matches last week and ended up with a rating of 1371. The first week was pretty much a learning curve for everyone and still is, we have to learn to play to each others strengths and help each others weaknesses, for example, Hedrich and Pedropress work really well together, so we often leave them to take a couple of people out, me and Zekro are normally the ones just nuking their healers and saint/craps are healing. We have the standard MS warr (as is seemingly necessary in 5v5 teams) and both Hulkster and Doomlord both did very well last week.
This week however, I logged on pretty late on Sunday night to find that no arena games had been played for the 5v5 team (which I considered odd since me and zekro had already agreed for him to start playing without me). I started to try and get the group going, Zekro, Hedrich and pedro were all in, now all we needed was a healer- unfortunately craps wasn't online so we had to find a new healer- luckily Saintanger was a holy paladin who didn't have a 5v5 team and had just finished Steamvaults, so in he came.
Now surprisingly we did very well considering the lack of a MS warrior, we won the first few games (with a few lucky WF crits making short work of their healers thanks to yours truly) and decided to keep on playing the full 10 games. We ended up finishing the night on a 7-3 win-loss ratio. Very, very good in my opinion, so that boosted us up to 1443 rating. the Season 2 helm will be mine on wednesday!!.
Now, I have to say very well done Saintanger, he had never done any arenas at all and considering this, he did amazingly well.
So ends another week with a surprisingly good arena week. I'll try and update this before I go on holiday

/Aloran- loving the arena!!

Thursday, 28 June 2007

Current Things

Real life
Well, had quite a lot that has been happening so far this week, on Saturday I got revered with Netherwing and got a funky trinket with +45 stamina and also the ability to summon a Netherwing ally to help (it summons a Netherwhelp
which attacks the mob you're attacking).
From Monday until Wednesday I was on a hiking (walking) trip with my school. There were 16 of us split into 3 groups for a 30 mile trek over 3 days (that's about 50 kilometres for those of you who aren't particularly familiar with the mileage system). Basically by wednesday everyone was tired,dirty and pretty irritable, so when it finished everyone was very relieved (me included). The first day we did 21 kilometres in 8 hours- that was the longest day by far and the one where everyone was incredibly pissed off by the end of it.
Netherwing progress

The Netherwing rep grind is going fine, as I said above, I got Revered with the Netherwing on Saturday, which opened up a fun "defend your base" quest. The way Blizzard designed the rep grind is a absolutely fantastic way in my opinion. You do just enough quests per day to keep people happy, but not too many so that it's too boring and time-consuming. At revered I can get 3-4k rep per day (depending on Netherwing eggs) and I like it, aswell as getting 110g for all the quests in total (always a nice extra)
Current Reputation: 12025/21000
I should get exalted by either Sunday or Monday (if I'm lucky), although with 2 schoolwork projects due in by Tuesday and Wednesday I mi
ght have to delay it a little bit.
PvP
The PvP in WoW is pretty much the same as always, as an Enhancement shaman I have to avoid getting the attention of the allies, but at the same time nuking the living shit out of them- quite a challenge :P
I decided that, in order for me to properly focus on PvP gear I would have to start using a 2hander instead of dual wielding. The reason for this is because the PvP and Arena gear has no +hit rating whatsoever, so I can't get much resilience gear as a Dual Wield shaman. I got all the mats for the Thunder 2-handed mace to use in the Arena and in general PvP. All I can say is it's very,very nice to see myself get a lucky Windfury crit and practically 1-shot an ally.
that was a very nice attack, mage was capping the flag in EotS, Stormstrike followed by a Windfury crit made very short work of her- me likes.
Because of this revelation, I'm going to put my primal nethers forward to upgrading Thunder to Deep Thunder instead of my 1-handed mace. I kind of got into PvP pre-tbc, but now I'm liking it again.

Aloran- back to PvP'ing and Loving it (although still attending Kara ofc :P)

P.S. If you read this please post a comment- then I can get a rough idea of how many people are reading my blog :)

Thursday, 21 June 2007

Wohoo!!! exams are over!!!

Well, as of Tuesday my exams are finally over- I think I did alright in all of them, but I won't find out until the 23rd of August
Netherdrake Progress
Well, I've been doing the Daily quests for the Netherwing faction, all I can say is the crystal one SUCKS 40 crystals is just too many for too low a drop rate, I can spend 3 hours doing the daily quests every day- an hour of which will be collecting the crystals.
I'm currently on the 2nd last of the Racing quests with Netherwing- Mulverick. All I can say is he's bloody damn hard- I figure I should eventually be able to get him during the weekend, although maybe not depending on how much time I get.

Current progress: 10575/12000
I will get revered next time I do the daily quests, so that should be saturday with a bit of luck.
Blacksmithing
Well, I dropped Skinning a while back to take Blacksmithin- it's currently at lvl 356 and I have the Draefist hammer- however I've hit the major obstacle in all the TBC profession levelling- for me it's this- I need roughly 36 Hardened Adamantite bars to get my BS to 375 and be able to train to upgrade my mace (36 Hardened Adamantite as well as the Arcane Dusts and Large Prismatic Shards).
Primal Nether progress: 3/8 primal nethers
I currently have 3 of the 8 primal Nethers needed to upgrade my mace, it won't be hard to get those- just getting my BS up to a high enough skill to train to upgrade it will be hard, although I'm looking forward to when I eventually get my eighth primal nether and I can just go *poof* and upgrade it

Arena
Well, the season 2 is here, so the teams ratings are back to 1500 each. So far all I've done is me and Vanjet in my 2v2 team- we managed to get our rating down to 1460ish, so not many points given from that, although I've managed to usurp Mythica for some healing so maybe it should go better. Craps is on holiday/taking a break currently so there goes me and Ljung's imba healer for the 3v3 team, I figure we should be able to start Arena'ing again next week or the week after- since I have a english essay and an expedition on the monday,tuesday and wednesday (25 miles in 3 days carrying a heavy backpack...fun....)
Well, I'm still looking for a 5v5 team, I've asked Zhero, but he says that his team is currently not recruiting at the moment, so I'll have to look for another one. I joined Explody's (again) but ,once again, it failed to even get 1 game going- so I quit that team.

Current Arena Points: 1526
I need 1k more points to get my weapon, so that's roughly 4-5 weeks of my current 2v2 team's rating, although if me, craps and ljung's 3v3 get's back active it should be slightly easier to get those points- especially considering I want that mace/axe before I go on holiday in 3 weeks time.

Not much else has happened of interest this week, I should be hopefully getting to attend my first Kara raid in weeks next thursday- apart from that nothing much has happened.

Sunday, 17 June 2007

2 Exams left- Monday and Tuesday

As the title says, I only have 2 exams left until I'll be back to running heroics and farming the Arena :D. Hopefully they won't be too challenging (as these are the ones I've revised for the least). Tuesday night I'll be looking for whichever peeps aren't doing Kara, to come do a heroic with me (although this will probably be very difficult as most of the tanks and healers will probably be in Kara)
Netherdrake progress
The Netherdrake reputation grind is well under way. I'm currently 4725/12000, so there is still a bit of progress to do. I'm currently on the third of the 5 racing quests, so that's still an extra 2100 rep available, if the whole heroic group set-up doesn't go so well I'll be attempting the quests and also doing more of the quests.
I must say that the way Blizzard have set up the way the quests are done- so far I've done just enough every day to not want to do any more for that day, but not too boring to do them the next day.
Now, I really can't decide which drake to get (I know I can buy them for 200g after, but the initial one is free), the Azure one looks nice, but the green/Onyx ones look very nice aswell- who knows, maybe when I it exalted I'll hold an all out Ravens vote? :) Apart from the light blue and the 2 purple/violet ones (which I definately won't be getting) all the various drakes look very nice, so any help would be very nice, maybe a Raven officer could put up a poll for me on the forums? :)
Artanias
This guy is practically a living legend on skullcrusher, from what I've gathered he started off as an Alliance druid, got him to 60, then he refused to spec resto to raid so he rerolled horde. Then (this is where I'm unsure), he got a shaman to 60, realised how crappy they were, then made another druid and levelled it up (he deleted all the chars that he replaced), then, in the old days when shamans got the buffbat instead of the nerfstick, when the shamans were buffed, he whined a lot, then he deleted his druid and made his mage- and a mage he's been ever since.
Now, he was the first guy from Ravens and indeed on Skullcrusher who i truly made friends with, even if he was a 52 mage with green lvl 32 shoulders.
But, as we all know, Art is the Teenager of the guild (a conundrum, since he's older than me), and sometimes it shows.... I'll be sure to find some more funny chat logs from Ravens, Muda said he had some but he hasn't said anything about it to me yet

Until next time :)

Wednesday, 13 June 2007

Some interesting chats

Well, I said I'd get some good screenshots of typical Ravens chats, and sure thing, I got some good chat screenies from today.
Also got a nice picture of a certain little creature who everyone likes :)
Lurky's family
Everyone knows the lovable Collector's Edition pet Lurky, today in Org I had mine out today, when what do you know, he found one of his own kind!!Crap's confession
the chat got a bit weirder today, and here is Crap's confession, something I've never suspected, but it seems you don't know anyone nowadays (Craps is Tubbe btw)
after his confession it seemed to inspire many more people to come out with their own dirty little secretArt reveals info
well, the truth really did spill out of everyone todat, even Art confessed his own sins (only after provocation from Tantor of course :P )
But seriously, I must thank Art, he's helping me with the Netherwing Reputation grind whilst I'm revising tonight- thanks loads mate!

Tuesday, 12 June 2007

Been a while (Again)

OKaaaaaaay, once again I managed to forget about the blog (/slap).
So, what's new?
Well, Exams are almost over, only 1 week left of them until I can finally start raiding with Ravens again, whilst I've been gone immense progress has been made in Karazhan, with Curator, Operan event and most recently Aran going down (as i'm typing this they're doing attempts on Prince). All without me (:*( )
Damage Power!!
A while back I managed to craft myself Drakefist hammer, All I can say is that it rocks, Art once said "you know dude, you do too much damage" shortly after having a small go on my shaman, even though he seems to be better at PvP with my own shaman than me, which leads to my great annoyance sometimes. Although shamans are extremely gimped in 1v1 PvP situations I love the group Arena, Me, Ljung, and Holyvirgin (A.K.A Crapslock) have a pretty nice 3v3 team going on (somewhere around the 1640 rating now), I've found that, although they have a bloody huge owl firing lasers at them from the sky, they always seem to target me first, Crapslock's amazing healing literally saves my ass countless times. I'm going to start hoarding my honour points so I can buy the new Main hand weapon when it comes out with Season 2 (will have almost 1k points this wednesday), I figure that by the time the next patch with season 2 does indeed come I should hopefully have enough (hopefully the new patch won't be the reason for the "extended maintenance)
YAY- Epic Flying Mount!
Well, I finally did it, I got the epic flying mount- and I love it!! in comparison to the regular one it's just like flying a friggin' jet plane. I love the speed, and love the way I can get everywhere relatively quickly.
Netherdrake Power!!
Ok, after getting the epic flying mount I immediately started the Netherdrake reputation quests, I was already neutral because I did the quest-line prior to patch 2.1, so I could immediately start the reputation quests.
Current reputation: 2100/3000
I have to say, it's damn boring at the start, there are only 3 real daily quests that you can do, and they only net 250 rep each, luckily I found an egg for the only true repeatable quest, so that netted me an extra 350 rep. I've been questing for roughly 3 days now, only being able to do 3 quests a day sucks, even though it is easy to do them all in a couple of hours, so the rep grind is definately aimed at casuals. I still have a long way to go, but after my exams are over, I can focus on doing the quests every day, reducing the time taken. I don't know which colour to take- everyone who has a Netherdrake seems to have the Onyx coloured one, I would like to be a bit different, but if the other colours look really bad then I will have to go with the crowd- I have yet to see the other colours, so if anyone knows a place where they are all displayed then it would be much appreciated if you could tell me
Nether Ray!!
Well, with the latest patch came the Sha'tari Skyguard and their reward for Exalted: some trinkets for melee and casters and the Nether Ray mount! Of course I want the Netherdrake first, but, I will also be doing the daily quests for the Skyguard after I've done the Netherwing daily quests, hopefully by the end of the summer holidays I should have both of the mounts.
I want a Netherdrake and a Nether ray mount- NOW!!, a lot to do during the summer.
Ravens
Ravens have been up to their usual tricks as always, we have a nice mix of stoners, emo's, psychopaths and just plain normal people, don't have any screenshots of any funky conversations happening in the guild, but believe me, it's still as odd as always.
My shaman
My shaman was the first character that I ever truly levelled up, and, 2 years on, I still love it- I know that I've matured (both mentally and Physically), but so has the shaman class- there have been a lot of nerfs pointed in our direction, but I still love it. I love Dual Wield and being an enhancement shaman. to quote a shaman's comment I read on the forums "Enhancement shamans are for the Kamikazee berserker shamans who just want to go RRRRRAWWWWRRRRR". I love it, and I love how I can go to raids and do pretty adequate Damage although aggro is still an issue.
I might try to level up my hunter a bit during the holiday, I like the hunter class, but I love the shaman class so much more.
I'll keep this updated as much as I can, especially after my exams.

Saturday, 24 March 2007

Been a while....

Ok. It's been a long, long time since I posted stuff on my blog- the reason being I forgot about it. But I will try to keep it as updated as possible from now on :)

Saturday, 6 January 2007

Shaman's respecc

After the patch I decided to test out the capabilities of a Dual Wield enhancement specced shaman. After being restoration specced for a long time (about 8 months) I felt it was time for a change. I decided to go for the High Warlord weapons in order to truly experience the full potential of the Dual Wield Spec. I farmed (with help from my friend) honour constantly for a week and got enough honour to buy the High Warlord Cleaver and Dagger- and I had enough Honour left over to buy the shoulders. I decided to test out the actual DPS provided with dual Windfury- all I can say is "wow". It's hard in the BG's because, unlike warriors, rogues, feral druids and paladins, shamans don't have any crowd control whatsoever (GJ blizz...) so survivability is definately a problem- but in PvE and in burst damage PvP the DPS is immense- on a mage I got a 2.5k Windfury Crit with my mainhand then followed by a 1k crit from my offhand- Art wasn't happy (lol).
Anyway, As the expansion rolls on, Survivability will be a bit easier (more levels- more talent points into restoration) because of the no interruption healing talents.